Team



Andreas Propst is a young, intrepid, up-and-coming game designer from a rural part in Upper Austria, where he lives with his family, designing games, making a humble living as an amateur artist and pursueing various rather obscure hobbies. Andreas studied Social Work, but had to discontinue his studies due to prolonged and severe illness. But as every so often in life, every bad thing happening has a bright side to it as well. With lots of time and creative energy, Andreas was able to put a ton of effort into game design, making it more than just a hobby, but rather a passion, a creative outlet, a life philosophy. All this lead to the creation of Elemental Clash, Andreas' first published game, to many other (yet) unpublished games and eventually to the birth of Biomechanic Dino Battles, which Andreas designed together with his friend and partner Nathan Moore.





Nathan Moore lives in Missouri, US, together with his kids and wife, working as a programmer and spending a lot of his spare time with playing, playtesting and designing board and card games. Nathan grew up in a family that loved board games, having a regular game night every Saturday night. From his early childhood days, Nathan loved to tweak and modify the rules of the games he played in order to improve them. That attitude would come to be the foundation of Nathan’s game design hobby. The first board game that got Nathan hooked was Settlers of Catan, and since then he tried to get his hands on every decent game he could afford. Through BoardGameGeek, Nathan met Andreas who soon became his friend and co-designer on Biomechanic Dino Battles.








Michael Rasmussen illustrated the Dinosaur cards, the Combat and Status cards and created the card layout

















Mark Hyzer illustrated the Item and Strategy cards